This is a simplified clone of Super Mario World. Some of the pixel art and movement animations are from the original game, while the movement physics is a rough approximation. The clone supports enemy spawning, block interactions, coin collection, and power-up and damage logic. Levels are generated randomly and can be easily modified using the mouse and keyboard.
Background:This clone was created for fun back in 2012. It's more a proof-of-concept than a game. The level editor is quite satisfying and was created 3 years before Super Mario Maker was released! To be fair, [Lunar Magic](https://fusoya.eludevisibility.org/lm/) has existed for many years and is a complete product. It would be fun to pick this project back up in the future. It's not currently in a state where I can release it for download.
Details:C++ and the Zenilib library. Zenilib provides abstractions for OpenGL, DirectX, Audio, Controllers, and Asset Loading.